First steps in Ca’Dario

After a while, I’m writing today to tell you about the first months of development. It’s been about 3 months from the beginning, and everything is going fine. Haxe is a excelent language in terms of portability, and the Window’s and Flash/browser’s versions of the game are coming along. The iOS version it’s a little late, but I’ll try to change this in my next technical update.

Don’t worry, it’s not going to be a long time. Besides, I’m going to share another kind of updates, like where the ideas to make the game came from and all the design documents.

See you soon.

Ca’Dario was born

Again, I have a new chance to participate in a competition. This time the deadline is really close, but I’ll try to pull out an alpha version of Ca’Dario, a haXe prototype I’ve been working some time ago. I’ll also try to make a follow-up of the development, so you can expect updates soon, stay alert!

Totem is finished

The CODEAR Cinco Elementos votation is finished, and TOTEM came out sharing the second plaze with 21 votes! It was a really nice experience, and now I’m thinking working on a bigger project on a even bigger competition, but I don’t really know when, don’t worry, I will tell you…

Hi there!

I’ve been rethinking this blog, and this is basically the new look, I hope you like it.